Associate Lecturer in Game Art - Tenders Global

Associate Lecturer in Game Art

Falmouth University

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About The Role
Falmouth University’s Games Academy has an exciting opportunity for an Associate Lecturer in Game Art to join its dynamic teaching team. This role will teach across our BA(Hons) Game Art and Game Development Programmes. In addition, you may also be teaching on the MA Game Art programme. Falmouth’s innovative Game Development degrees allow students to work in multidisciplinary creative teams to make game projects, with routes including artists, animators, designers, writers, audio and programmers. It’s an exciting time to be joining us as we grow as a University and continue to offer quality led, relevant courses for our students.
 
Presently there are 250 hours allocated to this position in session 22/23, but there is significant potential for it to grow in the future through research and innovation projects and new course development.
About You
This role would really suit a current working Game Artist or a recent graduate of a Game Art/Games Development program with experience of freelance or contract work, as the role offers a certain amount of flexibility.
 
Duties are primarily to deliver teaching material in our timetabled sessions and to support the students in our various Game Art Workshops. In addition, you will be supervising Game Development teams, and guiding them through the game development process.
 
Other Duties include:
 

  • Supervising and assisting students with their game development work in the studio
  • Assisting artists with individual practice projects
  • Conducting playtesting and feedback sessions with students
  • Running crits and team feedback sessions on students’ projects
  • Assessing students’ projects 

We are looking to hear from candidates who have the following skills/experience: 

  • Good understanding of the role of a Game Art
  • A good understanding of the Game Development Process
  • Confidence with implementation in Unreal and/or Unity Game Engines
  • Confidence in Concept Art development for Games using Adobe software
  • Confidence in Character Art development using ZBrush and Autodesk Maya
  • Experience working on game projects or similar
  • Familiarity with Agile project management

 
For further details on the skills/experience required for this role, please see the full job description above.
 
If you are looking to have an informal discussion about the vacancy ahead of applying, please email [email protected]
 
The closing date for this position is Sunday 30 October 2022.
About Us

As an employer of choice we can offer the successful candidate for this role a range of benefits, including:
  
 – Employer Pension Contribution up to 12%.
 – Annual salary increments (Until top of grade reached)
 – Enhanced Maternity/Paternity Pay
 – Salary Sacrifice Car Scheme (Tusker)

Full details on our employee benefits can be found on our careers page www.falmouth.ac.uk/jobs. Alongside these benefits we offer a first class working environment across our campuses with all the facilities you would expect from a leading University.

 
A successful external candidate for this position would be employed by Falmouth Staffing Ltd, a wholly-owned subsidiary of Falmouth University. Employees of Falmouth Staffing Ltd work alongside Falmouth University colleagues in the delivery of Falmouth’s strategic vision and will adopt Falmouth University’s HR policies and procedures in full. Falmouth University welcomes and encourages job applications from people of all identities and backgrounds, particularly those under-represented and/or marginalised, as it is important we have a diverse range of candidates to consider.

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